NVIDIA’s Ansel RTX adds ray tracing and more powerful game capture tools
NVIDIA is updating its Ansel in-game capture tool with new features that take advantage of the ray tracing features introduced on its new Turing-based GeForce RTX 20-series cards.
Dubbed Ansel RTX, it now offers new capabilities such as ray-traced screen captures, new NVIDIA Freestyle filters, and the ability to upscale captures using artificial intelligence.
NVIDIA will make available an API to developers that lets them expose even higher levels of ray tracing in Ansel than is available in the game in real-time. For example, if there’s just “1X” rays/bounces in real-time ray tracing, there can be up to “30X” rays/bounces in Ansel.
By increasing things like shadow samples, reflection samples, and ambient occlusion, Ansel RT allows for high-quality photorealistic captures.
Another highlight is something NVIDIA calls AI up-res, which relies on trained neural networks to up-res a 1080p photo to an 8K resolution.
NVIDIA is adding new filters to Ansel as well, with new stickers, a letterbox mode, and a green screen feature. The latter is pretty neat, and you can grab scenes from a game, adjust it for depth of field, and superimpose the foreground on a backdrop of your choosing.
NVIDIA showcased this feature to a few laughs, pasting a shot of Agent 47 reading a newspaper on a bench in front of the Gamescom venue.
Finally, Ansel support has been expanded to more games now with a new mode that enables certain Ansel features without SDK integration. Over 150 games now support Ansel without SDK integration, with features like screenshots, filters, HDR buffer captures, AI super resolution, and HUD removal.
That said, over 50 games feature Ansel SDK integration now, and they get additional capabilities such as the free camera, 360-degree screenshots, and Ansel RT.
One of the biggest games to add support for Ansel and NVIDIA Highlights is probably Battlefield V, but you can look forward to support from games like Shadow of the Tomb Raider and Metro Exodus as well.