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From Software's incoming title Elden Ring is going to set a new bar for Soulslikes

By Kenneth Ang - on 13 Nov 2020, 1:18pm

From Software's incoming title Elden Ring is going to set a new bar for Soulslikes

Image: From Software

When it comes to the quality of their games, From Software doesn't cut corners. Whether it's Sekiro: Shadows Die Twice or the even more iconic Dark Souls trilogy, the studio always gives us the full package, and they make sure that you get your money's worth. Even though it usually comes in the form of you dying repeatedly to that one boss.

Anyway, if we exclude the upcoming Demon's Souls remake (which looks as lit as a bonfire), From's next player-killing project is a title named Elden Ring, which was announced back at E3 2019. However, fans weren't too pleased when From proceeded to keep quiet about the game for the next year or thereabouts, and numerous videos sprung up on YouTube saying the entire game had been canned or that it never got off the ground.

Fortunately, that wasn't the case. From themselves confirmed on Twitter at the end of October that Elden Ring is still being worked on, and according to Xbox chief Phil Spencer, who has apparently play-tested the game, it's shaping up to be a real AAA titan that dwarfs director Hidetaka Miyazaki's previous projects. 

Image: From Software

In an interview with Gamespot (thanks, guys!), Spencer noted that the game appears to be Miyazaki's "most ambitious" one to date, both in terms of its expansiveness and the way it delivers the Soulslike concept. He also talks about Miyazaki's deep-rooted passion for what he does, and that he respects the latter's drive to challenge himself further with each game.

Although Spencer's input helps back up the claim that Elden Ring is an excellent title, the game was already making waves among the community back in 2019 for other reasons. Not only was it because of From's reputation for delivering great games, but people apparently went nuts when it was revealed that Miyazaki managed to get George R.R. Martin (yes, the one and only) to develop the background lore for it as well.

Needless to say, some online commenters have already made amusing links between the two, although the most common quip is that Miyazaki is in charge of killing players in Elden Ring, while Martin focuses on how to get rid of the other NPCs. For the uninitiated, it's a jab that references the latter's penchant for killing off key characters in his Game of Thrones series, and we really can't help but crack a smile at the idea!

The only bummer is that we still haven't gotten a concrete release date for the game, which will be playable on PS4, PS5 (one-year timed-exclusivity), Xbox One, and PC. Guess we'll just have to wait patiently to see how much Miyazaki has honed his player-killing chops.

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