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MeshMinds 2.0 uses tech like AR and VR to raise awareness about environmental issues

By Kenny Yeo - on 27 Feb 2019, 10:18am

MeshMinds 2.0 uses tech like AR and VR to raise awareness about environmental issues

MeshMinds 2.0: ArtxTechforGood is an exhibition that uses the latest technologies like AR and VR to create multi-sensory experiences that seek to raise awareness about pressing environmental issues.

I recently got the opportunity to preview some of the exhibits and one that left a big impression on me was Water Bodies by Adeline Tan aka Mightyellow. Water Bodies is a VR game that informs participants about the presence of microplastics in our daily drinking water. In the game, you get to shoot microplastics to reveal its origins. It is hoped that players will learn more about how they might be inadvertently contributing to microplastic pollution and what they can do to help.

Another neat exhibition was A Better Tomorrow by André Wee. Using AR, participants can watch illustrations of a futuristic Singapore come to life. Through these animations, participants can see how Singapore might make the switch from gas-powered to electric cars and how solar energy can play in a big role in powering the Singapore of tomorrow.

Interestingly, these two exhibits were created using mostly Apple hardware, including the iMac Pro, iPad Pro, and MacBook Pro.

MeshMinds 2.0: ArtxTechforGood will run from 7 to 17 March 2019 from 10am to 7pm at the ArtScience Museum at Marina Bay Sands. Admission is free.

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