Intel Kills Larrabee GPU, for Real
Intel Kills Larrabee GPU, for Real
And it's the final nail in the coffin for Intel's discrete graphics solution Larrabee, which gets canceled officially after being converted into a software platform last year. In a blog post about Intel's plans for graphics, Bill Kircos, Intel’s Director of Product & Technology PR has stated that Intel will not bring a discrete graphics product to market in the short term. Among the other details revealed, it seems that Intel is going after the High Performance Computing segment instead with its many-core chips.
Anandtech - Bill Kircos, Intel’s Director of Product & Technology PR, just posted a blog on Intel’s site entitled “An Update on our Graphics-Related Programs”. In the blog Bill addresses future plans for what he calls Intel’s three visual computing efforts. There’s a ton of information in the vague but deliberately worded blog post, including a clear stance on Larrabee as a discrete GPU: We will not bring a discrete graphics product to market, at least in the short-term.
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