GeForce Experience Demoed at Pre-CES NVIDIA Conference
Sometime in December 2012, NVIDIA started trialing a new feature that would completely take the science out of PC gameplay settings. Launched for a closed beta group to see if it’s up to scratch, NVIDIA CEO Jen-Hsun Huang announced today at a pre-CES conference that it will soon be available to all users.
Called the GeForce Experience or GFE in short, it is in an installable client that checks your system hardware configuration and applies the best in-game settings applicable. To support such an ecosystem and take the pain out of consumers, NVIDIA maintains a supercomputer on their end to test the vast array of hardware configurations and figure out the best game play settings.
At the moment, it is a work in progress as GFE doesn’t yet support an exhaustive list of games and will take a long while before the database is built up. At the NVIDIA press conference, we managed to see it in action briefly.
In short, it’s the elixir that all casual PC gamers have ever wanted. After all, other than PC enthusiasts and reviewers like us, who would bother to find out what anti-aliasing, anisotropic filtering or SSAO vs.HBAO and many other graphics acronyms and terminology do to your games? Even so, veterans will still find it difficult to figure out what settings would best deliver optimal gameplay given a particular system configuration.
All that will be take care of by GeForce Experience. No specific dates or timelines were mentioned yet of this feature coming out of beta stage, but the head honcho promises it won’t be long before everyone gets to enjoy this hard work put in by their engineers.