No rest for the wicked: Diving into the lore and concepts of Diablo Immortal

No rest for the wicked: Diving into the lore and concepts of Diablo Immortal

In this two-part interview session, we take a look at how Diablo Immortal is coming along, and where some of the ideas came from.
Light and Shadow: Here's the updated menu for Diablo Immortal's Closed Alpha
Impressions: Diablo Immortal's Alpha already feels like a promising mobile game

Impressions: Diablo Immortal's Alpha already feels like a promising mobile game

The experience is pretty enjoyable as is, but it could use a little more spice.
A Return to Sanctuary: Checking in with the developers of Diablo Immortal