Diablo Immortal's Closed Beta is live, adds controller support and the Necromancer
Here's a brief run-down of what you can expect from the Closed Beta, plus insights from the developers.
Diablo II: Resurrected (PC): It's a true-blue nostalgia trip but that depends on who's asking
While experienced veterans might find this much-hyped remaster refreshingly nostalgic, that might not be the case for everyone.
Impressions: Diablo 2 Resurrected's Open Beta was decent but didn't reach its full potential
As much as we enjoyed messing about with the two new classes, the community seems to be divided over what to make of the Open Beta.
Minecraft Dungeons Arcade is a simple reminder of why we absolutely love dungeon crawlers
This game is like an after-work karaoke session - best enjoyed with family and friends.
The Cycle of Strife: Breaking down Diablo Immortal's most ambitious PvP inclusion
Previously, we talked about some of the thoughts that went into the PvE aspect of Diablo Immortal, so let's talk about the PvP this time!
No rest for the wicked: Diving into the lore and concepts of Diablo Immortal
In this two-part interview session, we take a look at how Diablo Immortal is coming along, and where some of the ideas came from.
Light and Shadow: Here's the updated menu for Diablo Immortal's Closed Alpha
The Closed Alpha is packing some real heat in terms of content.
Diablo II: Resurrected: Our post-Technical Alpha Q&A with the developers
The game looks pretty good so far, but what else does the team garnered from the recent Technical Alpha?
Diablo II: Resurrected Hands-on: The game has aged really well
Despite its age, the Diablo II formula is as impressive and easy to pick up as it was in its heyday.
BlizzConline 2021 Feature: Here's our first look at Diablo 4's ultra-dynamic Rogue class
From the looks of things, Diablo 4's Rogue might just be the most versatile class ever created.