Feature Articles

Q3 2007 CPU Performance Charts

By Vijay Anand - 29 Oct 2007

Results - Unreal Tournament 2004

Results - Unreal Tournament 2004

On an older game engine like Unreal Tournament 2004 where the graphics subsystem isn't taxed as much and the CPU does a fair share of workload as well, you can notice much larger gains from progressing through the various processors. Too bad it's not multi-core friendly as the results show, but this kind of performance is expected in many of the existing games where multi-core processors generally show little or no gain depending on how the game issues instructions and how the processor tackles them. Generally, all the processors fare reasonably in their own turf. In the future, we'll be transitioning to Unreal Tournament 3 for a more up-to-date comparison. So this is likely the last major roundup on this older game benchmark.

Results - Quake 4

In Quake 4, all the processors are competitively placed but the low-end segment is skewed towards Intel processors. Despite the game engine having native SMP support, it doesn't take well to quad-core processors.

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