News tagged ‘gaming’
Wednesday, 16 May 2012
Available in a variety of 512MB, 1GB, 2GB, and 4GB memory options, the GeForce GT 630, GT 620, and GT 610 graphics cards come in active or passive cooling configurations to cater to all your computing requirements.
Along with a variety of video outputs including Dual-link DVI, VGA, and HDMI, the new FXAA antialiasing and Adaptive VSync technologies help enrich visual quality without compromising gaming performance.
During his keynote address at GTC 2012, NVIDIA CEO Jen-Hsun Huang highlighted a new technology called GeForce GRID that enables the graphical prowess of the Kepler GPU to be harnessed as a cloud service.
Monday, 14 May 2012
Users can manually adjust the brightness, or, when paired with EVGA Precision X, have the LED light adjusted based on GPU Utilization, GPU Clock or even Frame Rate.
Friday, 11 May 2012
Roccat is set to launch a lineup of products including the Kone XTD and Lua. The Power-Grid app will also be demonstrated at the Computex 2012.
Based on the 28nm Kepler graphics architecture, the GeForce GTX 670 features a base clock and boost clock speed of 915MHz and 980MHz respectively, and is equipped with technologies including NVIDIA's GPU Boost and Adaptive Vertical Sync.
While it's pretty odd that the Xbox 360 has not had a proper web browser for the last seven years, Microsoft aims to finally give its gaming console one in the form of a customized IE9.
Thursday, 10 May 2012
Employing the 8-phase DIGI+ VRM power delivery and Super Alloy Power components, it includes advanced NVIDIA technologies including (but not limited to) GPU Boost auto core clock maximization, TXAA advanced anti-aliasing, and Adaptive Vertical Sync.
Commands and macros can be programmed to all its 8 buttons, while the Sentinels Advanced Driver Panel allows for creation of detailed Macros and Scripts, including commands to move the mouse pointer to predefined coordinates on your display.
Wednesday, 9 May 2012
The graphics cards feature quad-display output capabilities, which enable them to concurrently power four independent displays in desktop mode at resolutions beyond 2560 x 1600, including new and upcoming 4K resolution displays.