News tagged ‘amd’
Thursday, 7 Nov 2013
Looking to upgrade your graphics card but the R9 290X is a tad too pricey? Add-in card partners Gigabyte, PowerColor, and MSI have launched their variants of the less aggressive sibling, the Radeon R9 290. We round up the options coming to your retail store.
Tuesday, 5 Nov 2013
Following AMD's most extravagant GPU launch in a long time, the company has released a slightly pared down edition of the Radeon R9 290X in the form of the Radeon R9 290 and made it much more affordable.
AMD announced another three major game studios have adopted its new Mantle graphics API technology. The studios are working to incorporate the Mantle API into their upcoming game releases.
Saturday, 26 Oct 2013
Gigabyte has announced their first Radeon R9 290X graphics card. Like the rest of the add-in card partners, with the exception of Powercolor, the card features the R9 290X GPU at its default clock speed of 1000MHz.
Friday, 25 Oct 2013
Gigabyte presents its mid-range Radeon R7 Series OC edition gaming graphics cards.
Thursday, 24 Oct 2013
Graphics cards based on the top-end R9 290X GPU are finally here. Check out their specifications and prices here!
Thursday, 17 Oct 2013
MSI has just reduced the price of its first AMD R9 280X-based graphics card. The new MSI R9 280X Gaming 3G retails for S$479 now, after a S$50 reduction from its initial launch price of S$529 just a week ago.
Monday, 14 Oct 2013
AMD did away with its traditional four-digit naming scheme with the announcement of its new R9/R7 Radeon graphics cards. We summarize all of the cards the add-in card manufacturers have to offer.
Tuesday, 1 Oct 2013
According to DigiTimes, NVIDIA may have plans to reduce GPU prices in November this year. This is in response to AMD's recent announcement of their R7 and R9 series graphics cards. NVIDIA also has alleged plans to release one to two new GPUs, targeting the mainstream market towards the end of the year.
Thursday, 26 Sep 2013
AMD revs up its gears and introduces a new API (codenamed Mantle) that taps into its GPU architecture to help game developers get the best out of the GPU.