- News tagged "nvidia"
Friday, 25 Sep 2015
Progress continues on NVIDIA's next-generation Pascal GPU architecture. A limited batch of chips have supposedly been shipped from TSMC to NVIDIA for further testing and evaluation.
Thursday, 17 Sep 2015
MSI and Corsair have announced the MSI GeForce GTX 980 Ti Sea Hawk, a card that uses Corsair's own H55 closed-loop CPU cooler to deliver additional cooling to the GPU.
Thursday, 10 Sep 2015
Gigabyte has announced the GeForce GTX 950 Xtreme Gaming, the first of a brand new Xtreme Gaming series of graphics cards that targets serious gaming enthusiasts with features like better overclocking performance and better durability.
Monday, 31 Aug 2015
MSI has announced the MSI GeForce GTX 980 Ti Lightning card for overclockers, complete with features like dual BIOS, a heftier triple-fan cooler, and an enhanced power phase design.
Saturday, 29 Aug 2015
Deep learning and other related issues took the center stage at the Asia South leg of GTC 2015, where NVIDIA also announced plans to set up a Deep Learning Technology Center at Nanyang Technological University in Singapore.
Saturday, 22 Aug 2015
Custom versions of the NVIDIA GeForce GTX 950 are starting to hit the shelves. Here's a roundup of cards from some of the major brands. MOBA gamers, this is for you.
Thursday, 20 Aug 2015
NVIDIA has announced the GeForce GTX 950, an affordable card that intends to appeal to MOBA gamers with a combination of high-quality graphics, high frame rates, and low latencies.
New features are on their way to GeForce Experience, in the form of an in-game overlay that allows gamers to do things like share gameplay footage online and play collaboratively with a friend.
Tuesday, 18 Aug 2015
Acer has just launched its new 27-inch XB270HU monitor, which also happens to be the world's first G-Sync monitor with an IPS display.
Monday, 17 Aug 2015
NVIDIA has announced two separate SDKs for game and headset developers as its GameWorks VR development kit enters its beta phase. The new SDKs will allow developers to increase performance and create more immersive VR experiences.