Samsung and Fingerprint Partner to Develop Mobile Play and Learn Network for Kids


Samsung and Fingerprint Partner to Develop Mobile Play and Learn Network for Kids

Samsung and Fingerprint, a kids' mobile technology company, have announced they are co-developing a kids' mobile app network enabling play-based learning for kids 3-to-7 years old. Expected to launch in SEA and Oceania in Q1 2014, the new service on select Samsung devices offers a safe and fun environment for kids to play and learn. Parents can create a family account for multiple children and receive personalized reporting, content recommendations and access controls for each child.

The new network is part of Samsung's Kids' Play-and-Learn Content Initiative, and to support this initiative and increase the quantity and quality of kids' apps, Fingerprint has also earmarked US$1 million to support the integration and localization of kids' apps and interactive books globally. The network will feature an array of Fingerprint-curated content from its fast-growing library of global edutainment titles, including many of Fingerprint's fan favorites, as well as new content developed through the developer initiative.

Fingerprint expects to bring 50 new developers from 20 countries to market in the next year. In total, Fingerprint expects to unveil 200 new gaming apps, plus 50 interactive stories in 2014 – ensuring that Fingerprint's partner networks are the go-to destination for kids and their grownups around the world.

The network and first slate of available apps will be unveiled in Q1 2014.

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