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Remixing the G92 - NVIDIA GeForce GTS 250

By Kenny Yeo - 3 Mar 2009

Windows Vista Results - Crysis Warhead and Far Cry 2

Windows Vista Results - Crysis Warhead and Far Cry 2

Coming to Crysis Warhead, the larger frame buffer of the ASUS GeForce GTS 250 allowed it to achieve better frame-rates when anti-aliasing was turned on. At our most demanding setting (1920 x 1440, 4x anti-aliasing) it managed 10.60fps, whereas a regular GeForce 9800 GTX+ could only do 5.09fps. Of course, such frame rates are unplayable, but it gives an idea of just how beneficial that extra 512MB of video memory can be in the right situations. On lesser demanding settings, their results were mostly similar.

These findings were repeated when compared to the Radeon HD 4850. The ASUS GeForce GTS 250 was clearly faster and its lead increased when we cranked the settings up.

On Far Cry 2, the extra memory allowed the ASUS GeForce GTS 250 to record superior frame rates. On the lowest setting (Ultra-High, 1280 x 1024, 4x anti-aliasing) it was 13% faster than a regular GeForce 9800 GTX+. Coming to our most gruesome setting (Ultra-High, 1920 x 1440, 8x anti-aliasing), however, it was a whopping 114% faster. This goes to show the importance of having a large frame buffer if you insist on playing games at very high settings. It also performed significantly better than a Radeon HD 4850.

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