NVIDIA GeForce GTX Titan - The King of Kepler Tested

Crysis 3 & Overclocking Results

Crysis 3 Results

Our newest gaming benchmark is the much anticipated sequel to Crysis 2 and, much like its predecessors, continues to be an absolute beast of a game, utilizing CryEngine 3 to the max with extreme amounts of tessellation, per-pixel per-object motion blur, Bokeh Depth of Field, displacement mapping on small terrain, particle and volumetric lighting and fog shadows, improved dynamic cloth and vegetation, dynamic caustics and diffuse shadows.

The GTX Titan may have finally met its match with Crysis 3 as it posted quite erratic scores, outscoring the GTX 680 by anywhere between 13% to 50%. It also performed quite poorly compared to the GTX 690 with AA turned off, dropping behind by as much as 45%. Surprisingly it did much better with 8xAA enabled, trailing by just 11%.

On a side note, both AMD cards performed quite poorly at Crysis 3, however a new driver set, Catalyst 13.2 Beta, was released this week which may address this issue. We'll revisit the AMD camp's performance with newer drivers in the next round of tests.



Overclocking Results

The GTX Titan was quite easy to overclock and for our efforts we were able to raise core clock speed to 1015MHz and memory to 6800MHz DDR. This resulted in a hefty 15% performance gain on Performance and 13% at Extreme on 3DMark 11, which put the GTX Titan very close to the performance of a reference GTX 690. 


The Good
Near to dual-GPU performance from a single GPU card
Relatively quiet operation
The Bad
Costs the same as the more powerful dual-GPU GeForce GTX 690
High power consumption

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