Far Cry 3 features a modified version of Crytek's CryEngine, called Dunia 2. The game offers heavy tessellation, high amounts of volumetric lighting, and deferred radiance transfer volumes (global illumination). With the game settings at ultra levels, and 8x AA, even the top performer, the NVIDIA GeForce GTX 760 card failed to crack the 30fps level. But the non-AA results give a glimpse of the newcomer's mainstream performance that' suitable for Full-HD resolution gaming. With reduced game quality settings, gameplay would be smoother yet.
Update: Bringing in the GeForce GTX 650 Ti and GTX 660 into the mix of results, we can see the inadequacies of the former card for Full-HD gaming, while the larger GTX 660 counterpart improves upon the GeForce GTX 750 Ti to even manage beyond Full-HD gaming (just barely though as it clinched 28 FPS on average). However, by and large, most value/budget minded gamers are only pairing their system with a 1080p monitor, hence the new GeForce GTX 750 Ti is a good fit if one doesn't demand anti-aliased performance at this price point (which isn't possible).
Hitman: Absolution operates on IO Interactive's proprietary Glacier2 engine; this hardware-intensive engine is able to render up to 1200 NPCs simultaneously. Besides the massive crowd of NPCs, it also features Reflective Shadow Mapping (RSM), Direct Compute accelerated Bokeh Depth of Field, extreme tessellation and Ambient Occlusion. Like the early benchmark, none of the cards failed to churn out frame rates over 30fps when the game settings were turned up with AA activated. However once AA is disabled, performance with the maximum image quality settings is easily acceptable.
Across the pair of gaming benchmarks above, the user would most likely have to set the game settings to the mid-levels, with a maximum resolution of 1680 x 1050 pixels, in order to enjoy stutter-free gaming experience. With a little tweaking, full HD gaming is possible too as our numbers above prove.
Update: Interestingly, when juxtaposing results from the GeForce GTX 660 and GTX 650 Ti in this benchmark test, we found the new GTX 750 Ti to perform very similarly to a superior card like the GTX 660. This is great news indeed.
Our latest gaming benchmark, Call of Duty: Ghosts features the IW6 engine, which has been updated from the one that powered the Call of Duty: Modern Warfare 3. According to NVIDIA, the game features the company's exclusive technologies like TXAA anti-aliasing, 3D Vision, SLI and PhysX. The game is developed by Infinity Ward and published by Activision Publishing. For this quick preview test, we set most of the game's settings to high levels; while keeping the anti-aliasing to 4x. With the add-in partners' cards, we had a better sense of the performance of the NVIDIA GeForce GTX 750 Ti. Generally speaking, gaming experience with the new, first generation Maxwell chip is best kept at a resolution of 1680 x 1050 pixels, with anti-aliasing set at four times. If you can forego anti-aliasing or settle for mid-level image quality, full HD gameplay is again achievable.
Update: When considering the performance standing of the GTX 750 Ti against the GeForce GTX 660 and GTX 650 Ti, we can see that the newcomer is positioned squarely in-between these older cards, just like the performance results seen on the earlier page.