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Gigabyte GV-RX26T256H (Radeon HD 2600 XT 256MB GDDR3)

By Vincent Chang - 12 Sep 2007

Results - Quake 4 & Company of Heroes (SM2.0+ Benchmarks)

Results - Quake 4 & Company of Heroes (SM2.0+ Benchmarks)

It was a tale of two benchmarks here, with the NVIDIA cards racing ahead in Quake 4 by quite the margin. Even the GeForce 8600 GT easily beat the Radeon HD 2600 XT DDR4. This was reversed in the other benchmark, Company of Heroes, where the ATI cards all took the initiative. Despite being the slowest of all the Radeon HD 2600 XT cards, the Gigabyte still managed higher frame rates than both NVIDIA cards and remained extremely playable even at 1600 x 1200, with maximum details enabled. Very likely, Company of Heroes demands quite a bit of shader processing power which the Radeon HD cards do have an excess over the NVIDIA counterparts. However what the Radeon HD cards lack is sufficient render back-end units to process FSAA at sufficient frame rates in modern games. That latter may be a moot point since most mid-range graphics don't have the horsepower to deliver decent frame rates at any resolution higher than 1024x768.

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