Fermi Arrives - NVIDIA GeForce GTX 480
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Unigine "Heaven" Results
Unigine "Heaven" Results
Unigine's “Heaven” benchmarks was one of the first DirectX 11 benchmarks to surface. Although the practicality of this benchmark has been debated in a previous article, it is still a good gauge of a card's ability to handle tessellation-heavy operations. Running using the DirectX 11 API and enabling tessellation saw the GeForce GTX 480 monstered its way past the Radeon HD 5870, putting it within striking distance of the Radeon HD 5970.
Running again, this time with DirectX 10 and therefore no tessellation, we can see that the performance between the GeForce GTX 480 and Radeon HD 5870 is highly comparable. However, what's important to note is that if you compared the DirectX 11 and DirectX 10 sets of results, you'll notice that the Radeon HD 5870 suffers a bigger drop in performance when tessellation is enabled. Clearly, the enhanced architecture of the GF100 chip is paying dividends where tessellation is concerned.
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