Sony Computer Entertainment Inc. has introduced the PlayStation 4 (PS4) today, its next generation computer entertainment system. Merging PlayStation Network with cloud technology, PS4 offers an expansive gaming ecosystem that's centered on gamers. Employing a powerful custom chip containing x86-64 cores and a state-of-the-art graphics processor, the PS4 connects players to the larger world of experience offered by PlayStation, across the console and mobile spaces, and PlayStation Network (PSN).
On top of an enhanced GPU, PS4 provides dedicated, "always on" video compression and decompression systems, enabling seamless uploading of gameplay. Gamers simply hit the "Share" button on the controller, scan through the last few minutes of gameplay, tag it, and return to the game. The video uploads while the gamers continues playing. Gamers can also share their images and videos to their friends on social networking services such as Facebook
PS4 also enhances social spectating by enabling gamers to broadcast their gameplay in real-time to friends using live internet streaming services such as Ustream. During live broadcasts, friends can make comments on the streamed gameplay and, if a gamer gets stuck on a challenging level, friends can also join the game in completely new ways. For example, friends can offer health potions or special weapons when a player needs them most during actual gameplay. Furthermore, users can connect their Facebook account with Sony Entertainment Network account. Through PS4, users are able to deepen their connections through co-op play or “cross-game chat”.
PS4 integrates second screens, including PlayStation Vita (PS Vita), smartphones and tablets, to wrap gamers in their favorite content wherever they are. A key feature enabled by second screens is "Remote Play" and PS4 fully unlocks its potential by making PS Vita the ultimate companion device. With PS Vita, gamers will be able to seamlessly pull PS4 titles from their living room TVs and play them on PS Vita’s beautiful 5-inch display and intuitive dual analog sticks over Wi-Fi networks.
A new application from SCE called "PlayStation App" will enable iPhone, iPad, and Android-based smartphones and tablets to become second screens. Once installed on these devices, users can, for example, see maps on their second screens when playing an adventure game, purchase PS4 games while away from home and download it directly to the console at home, or remotely watch other gamers playing on their devices.
PS4 radically reduces the lag time between players and their content. PS4 features "suspend mode" which keeps the system in a low power state while preserving the game session. The time it takes today to boot a console and load a saved game will be a thing of the past. With PS4, gamers just hit the power button again and are promptly back playing the game at the exact point where they left off. Additionally, users can boot a variety of applications including a web browser when playing a game on PS4. PS4 also enables games to be downloaded or updated in the background, or even in stand-by mode. The system takes it one step further by making digital titles playable as they are being downloaded. When a player purchases a game, PS4 downloads just a fraction of the data so gamers can start playing immediately, and the rest is downloaded in the background during actual gameplay.
On the newly designed PS4 menu screen, players can look over game-related information shared by friends, view friends’ gameplay with ease, or obtain information of recommended content, including games, TV shows and movies. The long-term goal of PS4 is to reduce download times of digital titles to zero: if the system knows enough about a player to predict the next game they will purchase, then that game can be loaded and ready to go before they even click the "buy" button.
|Main Processor||Single-chip custom processor
CPU : x86-64 AMD "Jaguar", 8 cores
GPU : 1.84 TFLOPS, AMD next-generation Radeon based graphics engine
|Hard Disk Drive||Built-in|
|Optical Drive (read only)||BD 6xCAV
|I/O||Super-Speed USB (USB 3.0), AUX|
|Communication||Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
IEEE 802.11 b/g/n
Bluetooth 2.1 (EDR)
Digital Output (optical)
SCE will announce new details of PS4 and its lineup of games from 3rd party developers and publishers, the independent gaming community and SCE Worldwide Studios, as well as further enhancements to the entire PlayStation ecosystem between now and the holiday 2013 launch.