Technology Highlights from SIGGRAPH Asia 2008
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Introduction and Gallery Highlights
Introduction and Gallery Highlights
For the very first time, the world renowned SIGGRAPH computer graphics conference is being organized for the Asian market and December 10th marked the kickoff for this momentous occasion. Held at the Suntec City Convention Center in Singapore, it was a logical choice that the very first SIGGRAPH Asia conference was hosted in this garden city where a number of game developers and animation/video production houses have recently been basing their Asian operations from Singapore. Some of the big names include Ubisoft, Koei and LucasArts, but even more developers are expected to set up studios here with the country's Media Development Authority (MDA) and Economic Development Board actively enticing even more developers to do so.
SIGGRAPH stands for Special Interest Group on GRAPHics and Interactive Techniques and this computer graphics conference attracts creative professionals from production houses such as graphics artists, animators, illustrators and even students from this region to come together and witness the latest trends, cutting edge of graphics and visualization technologies, illustration techniques, animation concepts, research, attend specialized talks, focused workshops and even view a gallery of interesting works of art to draw inspiration and to free one's mind in this ever-evolving trade. Previously only held in USA, the Asian extension of SIGGRAPH is a boon to the growing development in this region and to showcase and interact with matters closer to home.
First off, let's take a quick look at the Emerging Technologies corner for some cool stuff:-
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