The Silver PCB Specialist
Established in 1991, Triplex Corporation has since grown to be a multimedia solutions provider whose major specialization is in graphics cards. The Triplex brand is most well associated with the development and manufacture of graphics cards as it is their core competency. Spearheading the market with the worlds first AGP 8x graphics card last year and the first to implement silver PCB technology in 2001, you cant doubt their dedication to this business. Up to date, Triplex is still the only graphics card vendor to offer silver PCB technology in their Millennium Silver series of products. To simplify what it means, they silverized the PCB. Since silver is a much better heat conductor than the normal PCB layer, the cards operating temperatures are lower than usual. Additionally it reduces EMI and the silver finish gives the Millennium Silver series a very unique appeal.
True to its product series naming, an alien-like eye-creature is the mascot for this series.
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The new Triplex REDai RADEON 9600 PRO is fortunately part of the Millennium Silver series and that alone signifies its targeted prosumer / gaming enthusiast segment. They do have an alternative lower priced version of the card based on the normal PCB, since silver isnt exactly an affordable element. For the Triplex REDai RADEON 9600 PRO to maintain competitiveness with other products of its class, extras were kept to the bare minimum. The package only consists of these items:-
Triplex REDai RAEON 9600 PRO 128MB
Drivers CD
Quick Users Manual
S-Video extension cable
DVI-I to DB-15 converter
Triplex REDai RADEON 9600 PRO Technical Specifications
Graphics Engine |
- ATI RADEON 9600 Pro Visual Processing Unit (VPU)
- Default GPU clock = 420MHz
- 4 parallel rendering pipelines
- 2 parallel geometry engines
- 128-bit DDR memory interface
- AGP 8X support
- SMARTSHADER 2.0
- Programmable pixel and vertex shaders
- 16 textures per pass
- Pixel shaders up to 160 instructions with 128-bit floating point
precision
- Vertex shaders up to 1024 instructions with flow control
- Multiple render target support
- Shadow volume rendering acceleration
- High precision 10-bit per channel frame buffer support
- Supports DirectX® 9.0 and the latest version of OpenGL
- SMOOTHVISION 2.1
- 2x/4x/6x full scene anti-aliasing modes (Adaptive algorithm with
programmable sample patterns)
- 2x/4x/8x/16x anisotropic filtering modes (Adaptive algorithm with
bi-linear (performance) and tri-linear (quality) options)
- HYPER Z III +
- 3-level Hierarchical Z-Buffer with early Z test
- Lossless Z-Buffer compression (up to 24:1)
- Fast Z-Buffer Clear
- Z cache optimized for real-time shadow rendering
- TRUFORM 2.0
- 2nd generation N-Patch higher order surface support
- Discrete and continuous tessellation levels per polygon
- Displacement mapping
- VIDEOSHADER
- Seamless integration of pixel shaders with video
- FULLSTREAM video de-blocking technology
- Noise removal filtering for captured video
- MPEG-2 decoding with motion compensation, iDCT and color space
conversion
- All-format DTV/HDTV decoding
- YPrPb component output
- Adaptive de-interlacing and frame rate conversion
- Dual integrated display controllers
- Optimized for Pentium® 4 SSE2 and AMD Athlon 3DNow!
- PC 2002 compliant
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Graphics Memory |
- 128MB DDR SDRAM (Samsung GC2A, 2.86ns)
- Default Memory clock = 680MHz DDR
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RAMDAC |
- Dual integrated 10-bit per channel 400 MHz DACs
- Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant and HDCP
ready)
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Connectors |
- 15-pin D-sub VGA connector (supports up to 2048x1536 @ 85Hz)
- 1x DVI-I connector
- 1x mini-DIN connector for Integrated TV-out (supports up to
1024x768)
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Drivers |
- Driver support for Windows 98SE / Me / 2000 / XP
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Other Information |
- AGP 2.0 / 3.0 slot required (1.5V)
- 1 PCI-assigned IRQ Required
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